15 Years of Indie Dev In 4 Bits of Advice by Tom Francis
I heard about this blog post from a recent Triple Click podcast episode. The creative process of how video games get made is always interesting to me.
This piece is about how an Indie Dev studio strives for sustainability:
As you might be able to tell from the list, our games are all over the place in development time and genre. But they all sold great and reviewed great, and to the extent that we controlled that at all, I credit it to prioritising sustainability.