The Making of Grand Theft Auto VI by Jason Schreier
I have no intentions of playing Grand Theft Auto VI myself, but the process of how this gargantuan game has been made is fascinating to me. Jason Schreier wrote the story behind it all:
To create the sprawling world of GTA VI, staff at development studio Rockstar Games went on a series of excursions to Miami, the real metropolis on which this gameβs fictional Vice City is based. They rode with police to criminal hot spots, craned out of helicopters to snap aerial shots and weaved through crowds of scantily clad dancers at the hottest nightclubs in town β all so they could evaluate the lighting.